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The minimax algorithm and its implementation on the example of the noughts-and-crosses game
Authors: Zhdanov N.A., Burkhanova Yu.M., Voronetskiy Yu.O. | Published: 06.06.2019 |
Published in issue: #5(34)/2019 | |
DOI: DOI: 10.18698/2541-8009-2019-5-482 | |
Category: Informatics, Computer Engineering and Control | Chapter: System Analysis, Control, and Information Processing, Statistics | |
Keywords: minimax algorithm, alpha-beta clipping, recursion, evaluation function, Python, noughts-and-crosses, maximization, minimization, branch and bound method |